Development blog for the Blender Roto2D addon. The goal of this project is to add rotoscoping capabilities to Blender.
Friday, June 17, 2011
What's going on here?
Blender, the open source 3D graphics software, has a lot of cool and useful features for a vfx guy like me. Especially with the new 2.5 release. 3D modeling, rendering, fluid sim., smoke sim. (very cool) and even node-based compositing. From a vfx perspective, however, there is one important tool missing: rotoscoping. So, I have taken it upon myself to write an add-on that will add this missing functionality. After much deliberation I have decided to call it Roto2D and this blog will chronicle its development.
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